Official Match Protocolsv2026.4.2 Live
SyncX Tournament Rulebook
Scroll to inspect match compliance requirements · 6 sections
SECTION 01
CRITICAL LEGAL NOTICEAge Limit & Underage Payment Liability Disclaimer (Under 18 Policy)
Strict Age & Payment Disclaimer: Minors under 18 years old are not permitted to execute payments or participate in prize entries without explicit guardian authorization.
- ZERO LIABILITY DISCLAIMER: SyncX Esports and its owners/operators hold ZERO financial, legal, or administrative liability or responsibility for unauthorized payments or transactions initiated by minors under 18 years of age.
- GUARDIAN RESPONSIBILITY: Parents or legal guardians are solely responsible for supervising minors' device access, bank cards, and UPI payment apps (GPay, PhonePe, Paytm, BHIM).
- UNAUTHORIZED TRANSACTION POLICY: Any minor attempting unauthorized transactions or using third-party UPI details without owner authorization will face immediate permanent account termination and prize forfeiture.
SECTION 02
MandatoryAccount Integrity & Player Verification
- Every participant must be registered with a verified SyncX account authenticated via Discord or Google.
- Your exact In-Game Name (IGN) and Character ID (UID) provided during registration MUST match your lobby profile 100%. Spelled-differently or altered names are disqualified immediately.
- Strictly one account per player. Creating multiple SyncX profiles to exploit free entries or bypass bans will result in an immediate permaban across all accounts.
- Players must be at least Level 30 in BGMI/Free Fire and Level 20 in Valorant to participate in official prize pool tournaments.
- Team roster changes must be submitted at least 30 minutes before match scheduled start time. Maximum of 2 sub-players per roster.
SECTION 03
Zero ToleranceAnti-Cheat, Hardware & Fair Play Enforcement
- Zero tolerance policy for any software modifications, wallhacks, auto-aim, recoil macros, speed hacks, or modified APKs/clients.
- PC Emulators (BlueStacks, LDPlayer, Nox, Gameloop) are strictly BANNED in BGMI and Free Fire tournaments unless explicitly tagged as an 'Emulator Exhibition' event.
- Riot Vanguard Anti-Cheat must remain active throughout all Valorant matches. Disabling Vanguard during a live match results in match forfeit.
- Players using third-party crosshair overlays, FOV changers, or network throttling tools will face immediate disqualification and prize forfeiture.
- SyncX admins reserve the right to request live screen recordings or POV streams from suspect players before distributing prize payouts.
SECTION 04
Strict ConductLobby Etiquette, Slot Discipline & Room Credentials
- Room ID and Password are disclosed in your SyncX Dashboard 15 minutes before the match start time.
- Room credentials are STRICTLY CONFIDENTIAL. Sharing credentials with unregistered players leads to team disqualification and blacklisting.
- Players must join their exact assigned slot (e.g. Team Alpha in Slot #1, Team Bravo in Slot #2). Players sitting in incorrect slots will be kicked without warning.
- Lobbies will start strictly on time. A maximum 5-minute grace period is allowed for technical delays. Unready teams will forfeit their slot.
- Teaming with enemy squads or sharing enemy location callouts in global chat will result in an immediate permanent ban for all involved teams.
SECTION 05
Financial SecurityPayments, Proof Verifications & Payout Policy
PAYOUT TIMELINE
Within 2h Direct UPI
Transferred upon scoreboard verification.
MATCHMAKING-BASED REFUND
100% Before / 75% After
Full refund before matchmaking; 25% fee after.
- Paid tournaments require a valid UPI payment submission. Players must submit a clear, unedited payment screenshot with visible UTR / Transaction Ref ID.
- Falsifying payment proofs, uploading edited screenshots, or reusing previous UTR numbers will cause instant account termination and legal reporting.
- Prize money payouts are processed directly via UPI within 2 hours of match verification and standings confirmation.
- Payouts will only be issued to the registered team leader or verified account holder. Prize splits must be managed internally by team captains.
- Cancellation Before Matchmaking: If you cancel before matchmaking is completed, 100% of the entry fee is refunded with a 0% administrative fee.
- Cancellation After Matchmaking: If you cancel after matchmaking is completed, a 25% administrative fee is deducted and 75% of the entry fee is refunded.
- SyncX Cancellation: If SyncX cancels the event or there are insufficient participants, 100% of the entry fee is refunded, or you may opt to join the rescheduled event.
- Refund Payout SLA: Approved refunds are sent by direct UPI/bank transfer to the participant-provided payout details (subject to verification) within 48 hours. See our Refund Policy (/refund) and Cancellation Policy (/cancellation) for full details.
SECTION 06
Required ProofMatch Recording, Proof of Win & Screenshots
- The winning team captain must capture a full-screen unedited screenshot of the end-game scoreboard showing total kills and final placement.
- In case of placement disputes, the match host scoreboard and spectator logs serve as the ultimate official source of truth.
- High-stakes finals (Prize Pool > ₹2,000) require at least one player per team to record their POV gameplay with in-game audio enabled.
- All dispute claims must be submitted within 15 minutes of match conclusion along with screenshot or video evidence via SyncX Support Tickets.
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